Hearth & Fortune · PB15J field notes

The first two days in the valley.

A new morning, a first evening, and the next sunrise from my balcony. Four moments from Jim’s PB15J playtest, shown as they appeared in the game.

16 October 2026 · Actual alpha gameplay · Work in progress

PB15J gameplay on Day 2 morning, character on a balcony looking toward a wooded valley and snowy ridge
DAY 2 / 06:39 AM · Morning toward the ridge · Actual PB15J alpha gameplay, work in progress
One place, changing light

Let the day tell the story.

Jim began this PB15J session looking across the valley on in-game Day 1 at 07:08 AM. By 08:18 PM, the moon hung over the same broad woodland. The next morning brought two balcony views: first toward sunrise, then across the lake and snow-rimmed foothills.

These are photographs of actual alpha gameplay, including the interface Jim saw. They show the world’s light, distance and a place to look out from. They do not prove a complete first-hour loop, reliable companion routes, or that the world will continue perfectly after a save and reload.

PB15J / Day 1–2

Four moments, in game-time order.

Each frame has its own time and view. The originals are preserved; these are smaller web copies.

PB15J gameplay on Day 1 morning, character looking across a sunlit forest valley
DAY 1 / 07:08 AMThe first morning

Jim looks out across the valley at the start of his PB15J playtest.

PB15J gameplay on Day 1 evening, moon over the forest valley
DAY 1 / 08:18 PMMoon over the valley

The same broad landscape after dark, with the moon above the trees.

PB15J gameplay on Day 2, character on a balcony facing the sunrise
DAY 2 / SUNRISESunrise from the balcony

Jim's character watches sunrise from a balcony in the playtest world.

PB15J gameplay on Day 2 morning, character on a balcony looking toward a wooded valley and snowy ridge
DAY 2 / 06:39 AMMorning toward the ridge

From the balcony, the view runs across woodland and lake toward snowy mountains.