The first two days in the valley.
A new morning, a first evening, and the next sunrise from my balcony. Four moments from Jim’s PB15J playtest, shown as they appeared in the game.

Let the day tell the story.
Jim began this PB15J session looking across the valley on in-game Day 1 at 07:08 AM. By 08:18 PM, the moon hung over the same broad woodland. The next morning brought two balcony views: first toward sunrise, then across the lake and snow-rimmed foothills.
These are photographs of actual alpha gameplay, including the interface Jim saw. They show the world’s light, distance and a place to look out from. They do not prove a complete first-hour loop, reliable companion routes, or that the world will continue perfectly after a save and reload.
Four moments, in game-time order.
Each frame has its own time and view. The originals are preserved; these are smaller web copies.

Jim looks out across the valley at the start of his PB15J playtest.

The same broad landscape after dark, with the moon above the trees.

Jim's character watches sunrise from a balcony in the playtest world.

From the balcony, the view runs across woodland and lake toward snowy mountains.